-
0.11u process technology
-
256-bit advanced memory
interface
-
256-bit graphics architecture
-
430 MHz engine clock
-
1200 MHz memory clock (256MB)
-
400 MHz internal RAMDAC
-
860 Million vertices/ sec
-
10.32 Billion texels/ sec fill
rate
-
38.4 GB/sec memory bandwidth
-
Full-speed 32-bit color
precision
-
64-bit floating point texture
filtering and blending
-
NVIDIA SLI multi-GPU ready
-
24 pixels per clock rendering
engine
-
24 texels per pixel with 12
textures applied per clock
-
Microsoft DirectX 9.0 Shader
Model 3.0
-
NVIDIA CineFX 4.0 Engine
-
High dynamic-range (HDR)
rendering
-
High-performance 2D rendering
engine
-
UltraShadow II technology
-
NVIDIA Intellisample? 4.0
technology
-
Digital Vibrance Control (DVC)
3.0
-
NVIDIA nView multi-display
technology
-
NVIDIA ForceWare unified
software environment (USE)
-
Unified Driver Architecture
(UDA)
-
NVIDIA PureVideo? technology